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In the last couple months many new gaming APIs have landed in the latest browsers. These APIs give game developers better access to hardware and device resources. They also provide significant performance improvements to existing code.
In this presentation I will demonstrate how these gaming improvements can be used to improve enterprise application experience and make business logic more efficient.
The WebAPI is providing developers with the ability to interact with device hardware and resources that have only been available to native platform stacks. Through the WebAPI web developers now have access to battery levels, screen orientation, cameras, background services, the file system, network status, radios, and much more. We will step through each of the APIs within the WebAPI showing code, demos, and browser support.
The objective of this presentation is to give participants an idea of the many new things that can be accomplished via the web.
Each day our mobile gaming platform is becoming more and more capable. Each day the need to send games to the mobile browser increases. Many game designers are forcing developers into the same social integration UI flows that Desktop browsers have.
This class will show many different ways to connect your users with their friends, by using combinations of the new APIs available in our gaming device browsers. We will cover bump and simple gaming auto. Additionally we will unveil a new concept audio-signal auth to allow for seamless broadcast authorization.
Node is fast, dynamic, and trendy. Vert.x is practically unheard of. But some people claim that Vert.x could be the Node killer.
We will compare the two and outline their similarities and differences.