Speakers
- Matt Stine
- Brian Sletten
- Ken Sipe
- Nathaniel Schutta
- Pratik Patel
- Matthew McCullough
- Neal Ford
- Tim Berglund
- Peter Bell
- Craig Walls
- Venkat Subramaniam
- Kris Zyp
- Nicholas C. Zakas
- Andrew Wirick
- Chris Wilson
- James Williams
- Greg Wilkins
- Meghan Wilker
- Mike Wilcox
- Dustin Whittle
- Estelle Weyl
- Johnny Wey
- Eric Wendelin
- Rich Waters
- James Ward
- David Verba
- Tom Valletta
- Johannes Ullrich
- Tenni Theurer
- Etienne Studer
- Steve Souders
- Deryk Sinotte
- John Simone
- Scott Shattuck
- Bill Scott
- Matt Schmidt
- Dylan Schiemann
- Christian Schalk
- Brian Sam-Bodden
- Terry Ryan
- Alex Russell
- Rob Rusher
- Rick Ross
- Tom Robinson
- Torrey Rice
- Aza Raskin
- Nandini Ramani
- Matt Raible
- Jason Porter
- Vic Patterson
- Andy Painter
- Noah Paci
- Aaron Newton
- Mark Murphy
- Rebecca Murphey
- William Morris
- Eric Miraglia
- Eric Miller
- Steffen Meschkat
- Dustin Machi
- Nancy Lyons
- Kevin Lynch
- Andrew Lombardi
- Howard Lewis Ship
- Brian Leroux
- Brent Laster
- Seth Ladd
- Nik Krimm
- Kenneth Kousen
- Sean Kane
- Tim Kadlec
- Christopher Judd
- Bruce Johnson
- Denise Jacobs
- Bob Ippolito
- Kevin Hoyt
- Molly Holzschlag
- Josh Holmes
- Mike Heath
- Les Hazlewood
- Erik Hatcher
- James Harmon
- Patrick Haney
- Stuart Halloway
- Clint Hall
- Wesley Hales
- Kevin Hakman
- Aaron Gustafson
- Arun Gupta
- Nate Grover
- Mike Girouard
- Jesse James Garrett
- Raju Gandhi
- Thomas Fuchs
- Aaron Frost
- Judson Flamm
- Connie Finkelman
- Jon Ferraiolo
- Szczepan Faber
- Cal Evans
- Ben Ellingson
- Nicholas Eddy
- Scott Dietzen
- Gabriel Dayley
- Luke Daley
- Adrian Cole
- Roy Clarkson
- Patrick Chanezon
- David Chandler
- Ludovic Champenois
- Max Carlson
- Pete Campbell
- Bob Byron
- Thomas Burleson
- Michal Budzynski
- John Brinnand
- Ryan Breen
- Simone Bordet
- David Boloker
- David Bock
- Rey Bango
- Tom Ball
- Dan Allen
- Brad Abrams
Bill Scott
Director of User Interface Engineering @ Netflix
Bill Scott is the Director of User Interface Engineering at Netflix, the world's largest online movie rental service. At Netflix Bill is guiding the UI Engineering team's efforts to continue Netflix's excellence in user experience, improve client performance and refactor the presentation tier to use the latest best practices for both the DHTML layer as well as the Java tier.
Bill is the co-author of the O'Reilly book Designing Web Interfaces: Principles and Patterns for Rich Interaction. The book covers 75+ interaction design patterns, several anti-Patterns organized into six design principles for designing rich interfaces.
In addition, Bill is a frequent speaker at conferences and workshops around the world discussing the nuances of good design and the challenges of great engineering.
Previously, Bill led engineering for Yahoo! Teachers, a web 2.0 community allowing teachers to gather, organize & share web resources and lesson planning. In addition, as an Ajax Evangelist at Yahoo! he focused on spreading the goodness of "rich and sane" Ajax design & development. At Yahoo! Bill was also the Design Pattern curator where he launched the public version of the Yahoo! Design Pattern Library (http://developer.yahoo.com/ypatterns).
Before Yahoo! Bill led User Experience at Sabre Airline Solutions and co-founded Rico (an open source Ajax framework, openrico.org.) For 20 years Bill has bounced back and forth between design and engineering projects, creating products in areas as diverse as video games, widget libraries, war gaming, IDE tools, airline management and Web consumer sites. His musings can be found at http://looksgoodworkswell.com.
Presentations
Designing for Interesting Moments
Did you know that there are at least 16 different moments of interaction during drag and drop? And that there are at least a half-dozen elements on the page that conspire with these points in time to form a drag and drop interaction? With almost all user interactions there are lots of interesting moments that you can use to enhance the user experience -- or worse to create confusion in the user's mind.
These are conveniently summarized in six over-arching design principles.
Input where you output. Require a light footprint. Maintain flow. Invite interaction. Show transitions Be reactive. This talk goes hand-in-hand with Bill Scott & Theresa Neil's book, Designing Web Interfaces and will provide you with dozens of clear take-aways for designing rich interactions on the web.
In this talk, Bill slows down time and puts dozens of interactions under the microscope to study what works and what doesn't work when creating interactive applications. Nuances from 80+ examples illustrate both what should be emulated (design patterns and best practice tips) as well as what should be avoided (design anti-patterns).
Anti-Patterns: When Designers Get Too Clever. Avoiding the Traps of Bad Design
When the first web sites appeared, pages were filled with horrific elements, such as blinking text, dancing graphics, auto-playing theme music, pattern-filled backgrounds, and who could forget the "skip intro" splash pages. Created by well-meaning designers who wanted to add flair to their designs, it quickly became clear these stylistic elements weren't enhancing the user's experience.
Now, here we are with new interaction tools and, as happens, history is repeating itself. In an attempt to add pizzazz, designers are making serious interaction design mistakes, embedding gratuitous, unnecessary, and often frustrating usage modes into their designs. And, like the web sites of years past, they often reach production without the designers realizing the traps they've fallen into.
For the last few years, Bill Scott has assembled an amazing collection of these grievous design travesties and in this talk he brings them out for your perusal and amusement. Bill shows us where designers committed acts of egregious drag-and-drop, tiny close buttons, and menus that fly across the screen, all in the name of creating delightful experiences.
But, the fun doesn't stop there. Bill has also gleaned important design lessons from each of these examples. We'll see counterexamples that what would've happened, had the designers made different choices. We'll walk away with a ton of ideas on what we can (and shouldn't) do to make the user's experience more effective and delightful.
Some of the anti-patterns explored are:
meandering way borg idiom tiny targets hover and cover pogo stick navigation novel notions metaphor mismatch double duty linkitus windows aplenty animation gone wild misguided misdirections missed moments one at a time non-symmetrical actions
Books
by Bill Scott and Theresa Neil
-
Want to learn how to create great user experiences on today's Web? In this book, UI experts Bill Scott and Theresa Neil present more than 75 design patterns for building web interfaces that provide rich interaction. Distilled from the authors' years of experience at Sabre, Yahoo!, and Netflix, these best practices are grouped into six key principles to help you take advantage of the web technologies available today. With an entire section devoted to each design principle, Designing Web Interfaces helps you:
- Make It Direct-Edit content in context with design patterns for In Page Editing, Drag & Drop, and Direct Selection
- Keep It Lightweight-Reduce the effort required to interact with a site by using In Context Tools to leave a "light footprint"
- Stay on the Page-Keep visitors on a page with overlays, inlays, dynamic content, and in-page flow patterns
- Provide an Invitation-Help visitors discover site features with invitations that cue them to the next level of interaction
- Use Transitions-Learn when, why, and how to use animations, cinematic effects, and other transitions
- React Immediately-Provide a rich experience by using lively responses such as Live Search, Live Suggest, Live Previews, and more
Designing Web Interfaces illustrates many patterns with examples from working websites. If you need to build or renovate a website to be truly interactive, this book gives you the principles for success.
-
Want to learn how to create great user experiences on today's Web? In this book, UI experts Bill Scott and Theresa Neil present more than 75 design patterns for building web interfaces that provide rich interaction. Distilled from the authors' years of experience at Sabre, Yahoo!, and Netflix, these best practices are grouped into six key principles to help you take advantage of the web technologies available today. With an entire section devoted to each design principle, Designing Web Interfaces helps you:
- Make It Direct-Edit content in context with design patterns for In Page Editing, Drag & Drop, and Direct Selection
- Keep It Lightweight-Reduce the effort required to interact with a site by using In Context Tools to leave a "light footprint"
- Stay on the Page-Keep visitors on a page with overlays, inlays, dynamic content, and in-page flow patterns
- Provide an Invitation-Help visitors discover site features with invitations that cue them to the next level of interaction
- Use Transitions-Learn when, why, and how to use animations, cinematic effects, and other transitions
- React Immediately-Provide a rich experience by using lively responses such as Live Search, Live Suggest, Live Previews, and more
Designing Web Interfaces illustrates many patterns with examples from working websites. If you need to build or renovate a website to be truly interactive, this book gives you the principles for success.