Mobile Web Workshop (Web Bowling)
Build a Web Bowling game using HTML5, CSS, accelerometer and gyroscope, web sockets, and Box2D physics.
Hey wii bowling fans, in this workshop you will learn how to build a mobile web client that utilizes the accelerometer and gyroscope data of your smartphone to build a control for throwing objects at a remote display. We will create a node websocket server for handling the communication between the controller and the display. On the display we dig into the fantastic JavaScript Box2d physics engine to create obstacles for our remote objects to crash into. Come see just how easy this is to do and build a souvenir to take home to your kids that they really will enjoy a lot more than that starfish you were thinking of buying.
About Gabriel Dayley
Gabriel Dayley is a senior software developer for the LDS Church where he has been influential in developing rich web applications using GWT. He is the founder and manager of the "Utah Google Technology User Group" and enjoys interacting with others about technology. He has been developing in Java for over 10 years and has served on the board for the Utah Java User Group. He has B.S in Computer Science from Utah Valley University and currently resides in Lehi, Utah.
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